Ground Pokémon in ATMons
Find a Ground-type teammate, then open its species page to check which form has that type and how to obtain it.
Ground weaknesses and resistances
Damage taken by a single-type Ground Pokémon with Ground typing:
- Resists
- Poison 0.5×Rock 0.5×
- Immune to
- Electric 0×
Unlisted move types deal normal (1×) damage. Both types are combined. Abilities, held items, moves, weather, Terastallization and form changes can alter the result.
Attacking with a Ground-type move
Against a single defending type: super effective (2×) against Electric, Fire, Poison, Rock, Steel; resisted (0.5×) by Bug, Grass; no effect (0×) against Flying.
For a dual-type opponent, combine both matchups. Compare all types →
79 entries in this guide
Installed server data
79 species with Ground typing
Includes base species and alternate forms. A regional, Mega or other battle form may have different types and acquisition requirements.
ArceusGround-type alternate formForms: Ground. See locations, capture rules and evolution requirements.
BaltoyGround / PsychicSee locations, capture rules and evolution requirements.
BarboachWater / GroundSee locations, capture rules and evolution requirements.
CameruptFire / GroundForms: Mega. See locations, capture rules and evolution requirements.
ClaydolGround / PsychicSee locations, capture rules and evolution requirements.
ClodsirePoison / GroundSee locations, capture rules and evolution requirements.
CuboneGroundForms: Alola-Bias. See locations, capture rules and evolution requirements.
DiggersbyNormal / GroundSee locations, capture rules and evolution requirements.
DiglettGroundForms: Alola. See locations, capture rules and evolution requirements.
DonphanGroundSee locations, capture rules and evolution requirements.
DrilburGroundSee locations, capture rules and evolution requirements.
DugtrioGroundForms: Alola. See locations, capture rules and evolution requirements.
ExcadrillGround / SteelForms: Mega. See locations, capture rules and evolution requirements.
FlygonGround / DragonSee locations, capture rules and evolution requirements.
GabiteDragon / GroundSee locations, capture rules and evolution requirements.
GarchompDragon / GroundForms: Mega, Mega-Z. See locations, capture rules and evolution requirements.
GastrodonWater / GroundForms: East. See locations, capture rules and evolution requirements.
GeodudeRock / GroundSee locations, capture rules and evolution requirements.
GibleDragon / GroundSee locations, capture rules and evolution requirements.
GligarGround / FlyingSee locations, capture rules and evolution requirements.
GliscorGround / FlyingSee locations, capture rules and evolution requirements.
GolemRock / GroundSee locations, capture rules and evolution requirements.
GolettGround / GhostSee locations, capture rules and evolution requirements.
GolurkGround / GhostForms: Mega. See locations, capture rules and evolution requirements.
GravelerRock / GroundSee locations, capture rules and evolution requirements.
Great TuskGround / FightingSee locations, capture rules and evolution requirements.
GroudonGroundForms: Primal. See locations, capture rules and evolution requirements.
HippopotasGroundSee locations, capture rules and evolution requirements.
HippowdonGroundSee locations, capture rules and evolution requirements.
Iron TreadsGround / SteelSee locations, capture rules and evolution requirements.
KrokorokGround / DarkSee locations, capture rules and evolution requirements.
KrookodileGround / DarkSee locations, capture rules and evolution requirements.
LandorusGround / FlyingForms: Therian. See locations, capture rules and evolution requirements.
LarvitarRock / GroundSee locations, capture rules and evolution requirements.
MamoswineIce / GroundSee locations, capture rules and evolution requirements.
MarowakGroundSee locations, capture rules and evolution requirements.
MarshtompWater / GroundSee locations, capture rules and evolution requirements.
MudbrayGroundSee locations, capture rules and evolution requirements.
MudsdaleGroundSee locations, capture rules and evolution requirements.
NidokingPoison / GroundSee locations, capture rules and evolution requirements.
NidoqueenPoison / GroundSee locations, capture rules and evolution requirements.
NincadaBug / GroundSee locations, capture rules and evolution requirements.
NumelFire / GroundSee locations, capture rules and evolution requirements.
OnixRock / GroundSee locations, capture rules and evolution requirements.
PalossandGhost / GroundSee locations, capture rules and evolution requirements.
PalpitoadWater / GroundSee locations, capture rules and evolution requirements.
PhanpyGroundSee locations, capture rules and evolution requirements.
PiloswineIce / GroundSee locations, capture rules and evolution requirements.
PupitarRock / GroundSee locations, capture rules and evolution requirements.
QuagsireWater / GroundSee locations, capture rules and evolution requirements.
RhydonGround / RockSee locations, capture rules and evolution requirements.
RhyhornGround / RockSee locations, capture rules and evolution requirements.
RhyperiorGround / RockSee locations, capture rules and evolution requirements.
RunerigusGround / GhostSee locations, capture rules and evolution requirements.
SandacondaGroundForms: Gmax. See locations, capture rules and evolution requirements.
SandileGround / DarkSee locations, capture rules and evolution requirements.
SandshrewGroundSee locations, capture rules and evolution requirements.
SandslashGroundSee locations, capture rules and evolution requirements.
Sandy ShocksElectric / GroundSee locations, capture rules and evolution requirements.
SandygastGhost / GroundSee locations, capture rules and evolution requirements.
SeismitoadWater / GroundSee locations, capture rules and evolution requirements.
SilicobraGroundSee locations, capture rules and evolution requirements.
SilvallyGround-type alternate formForms: Ground. See locations, capture rules and evolution requirements.
SteelixSteel / GroundForms: Mega. See locations, capture rules and evolution requirements.
StunfiskGround / ElectricForms: Galar. See locations, capture rules and evolution requirements.
SwampertWater / GroundForms: Mega. See locations, capture rules and evolution requirements.
SwinubIce / GroundSee locations, capture rules and evolution requirements.
Ting-LuDark / GroundSee locations, capture rules and evolution requirements.
ToedscoolGround / GrassSee locations, capture rules and evolution requirements.
ToedscruelGround / GrassSee locations, capture rules and evolution requirements.
TorterraGrass / GroundSee locations, capture rules and evolution requirements.
TrapinchGroundSee locations, capture rules and evolution requirements.
UrsalunaGround / NormalForms: Bloodmoon. See locations, capture rules and evolution requirements.
VibravaGround / DragonSee locations, capture rules and evolution requirements.
WhiscashWater / GroundSee locations, capture rules and evolution requirements.
WooperWater / GroundForms: Paldea. See locations, capture rules and evolution requirements.
WormadamGround-type alternate formForms: Sandy. See locations, capture rules and evolution requirements.
YamaskGround-type alternate formForms: Galar. See locations, capture rules and evolution requirements.
ZygardeDragon / GroundForms: 10%, 10%-C, 50%-C, Complete, Core, 10%, 10%-C, 50%-C, Complete, Mega. See locations, capture rules and evolution requirements.
