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Type guide

Ground Pokémon in ATMons

Find a Ground-type teammate, then open its species page to check which form has that type and how to obtain it.

Ground weaknesses and resistances

Damage taken by a single-type Ground Pokémon with Ground typing:

Immune to
Electric 0×

Unlisted move types deal normal (1×) damage. Both types are combined. Abilities, held items, moves, weather, Terastallization and form changes can alter the result.

Attacking with a Ground-type move

Against a single defending type: super effective (2×) against Electric, Fire, Poison, Rock, Steel; resisted (0.5×) by Bug, Grass; no effect (0×) against Flying.

For a dual-type opponent, combine both matchups. Compare all types →

79 entries in this guide

Installed server data

79 species with Ground typing

Includes base species and alternate forms. A regional, Mega or other battle form may have different types and acquisition requirements.

In-game model of ArceusArceusGround-type alternate form

Forms: Ground. See locations, capture rules and evolution requirements.

In-game model of BaltoyBaltoyGround / Psychic

See locations, capture rules and evolution requirements.

In-game model of BarboachBarboachWater / Ground

See locations, capture rules and evolution requirements.

In-game model of CameruptCameruptFire / Ground

Forms: Mega. See locations, capture rules and evolution requirements.

In-game model of ClaydolClaydolGround / Psychic

See locations, capture rules and evolution requirements.

In-game model of ClodsireClodsirePoison / Ground

See locations, capture rules and evolution requirements.

In-game model of CuboneCuboneGround

Forms: Alola-Bias. See locations, capture rules and evolution requirements.

In-game model of DiggersbyDiggersbyNormal / Ground

See locations, capture rules and evolution requirements.

In-game model of DiglettDiglettGround

Forms: Alola. See locations, capture rules and evolution requirements.

In-game model of DonphanDonphanGround

See locations, capture rules and evolution requirements.

In-game model of DrilburDrilburGround

See locations, capture rules and evolution requirements.

In-game model of DugtrioDugtrioGround

Forms: Alola. See locations, capture rules and evolution requirements.

In-game model of ExcadrillExcadrillGround / Steel

Forms: Mega. See locations, capture rules and evolution requirements.

In-game model of FlygonFlygonGround / Dragon

See locations, capture rules and evolution requirements.

In-game model of GabiteGabiteDragon / Ground

See locations, capture rules and evolution requirements.

In-game model of GarchompGarchompDragon / Ground

Forms: Mega, Mega-Z. See locations, capture rules and evolution requirements.

In-game model of GastrodonGastrodonWater / Ground

Forms: East. See locations, capture rules and evolution requirements.

In-game model of GeodudeGeodudeRock / Ground

See locations, capture rules and evolution requirements.

In-game model of GibleGibleDragon / Ground

See locations, capture rules and evolution requirements.

In-game model of GligarGligarGround / Flying

See locations, capture rules and evolution requirements.

In-game model of GliscorGliscorGround / Flying

See locations, capture rules and evolution requirements.

In-game model of GolemGolemRock / Ground

See locations, capture rules and evolution requirements.

In-game model of GolettGolettGround / Ghost

See locations, capture rules and evolution requirements.

In-game model of GolurkGolurkGround / Ghost

Forms: Mega. See locations, capture rules and evolution requirements.

In-game model of GravelerGravelerRock / Ground

See locations, capture rules and evolution requirements.

In-game model of Great TuskGreat TuskGround / Fighting

See locations, capture rules and evolution requirements.

In-game model of GroudonGroudonGround

Forms: Primal. See locations, capture rules and evolution requirements.

In-game model of HippopotasHippopotasGround

See locations, capture rules and evolution requirements.

In-game model of HippowdonHippowdonGround

See locations, capture rules and evolution requirements.

In-game model of Iron TreadsIron TreadsGround / Steel

See locations, capture rules and evolution requirements.

In-game model of KrokorokKrokorokGround / Dark

See locations, capture rules and evolution requirements.

In-game model of KrookodileKrookodileGround / Dark

See locations, capture rules and evolution requirements.

In-game model of LandorusLandorusGround / Flying

Forms: Therian. See locations, capture rules and evolution requirements.

In-game model of LarvitarLarvitarRock / Ground

See locations, capture rules and evolution requirements.

In-game model of MamoswineMamoswineIce / Ground

See locations, capture rules and evolution requirements.

In-game model of MarowakMarowakGround

See locations, capture rules and evolution requirements.

In-game model of MarshtompMarshtompWater / Ground

See locations, capture rules and evolution requirements.

In-game model of MudbrayMudbrayGround

See locations, capture rules and evolution requirements.

In-game model of MudsdaleMudsdaleGround

See locations, capture rules and evolution requirements.

In-game model of NidokingNidokingPoison / Ground

See locations, capture rules and evolution requirements.

In-game model of NidoqueenNidoqueenPoison / Ground

See locations, capture rules and evolution requirements.

In-game model of NincadaNincadaBug / Ground

See locations, capture rules and evolution requirements.

In-game model of NumelNumelFire / Ground

See locations, capture rules and evolution requirements.

In-game model of OnixOnixRock / Ground

See locations, capture rules and evolution requirements.

In-game model of PalossandPalossandGhost / Ground

See locations, capture rules and evolution requirements.

In-game model of PalpitoadPalpitoadWater / Ground

See locations, capture rules and evolution requirements.

In-game model of PhanpyPhanpyGround

See locations, capture rules and evolution requirements.

In-game model of PiloswinePiloswineIce / Ground

See locations, capture rules and evolution requirements.

In-game model of PupitarPupitarRock / Ground

See locations, capture rules and evolution requirements.

In-game model of QuagsireQuagsireWater / Ground

See locations, capture rules and evolution requirements.

In-game model of RhydonRhydonGround / Rock

See locations, capture rules and evolution requirements.

In-game model of RhyhornRhyhornGround / Rock

See locations, capture rules and evolution requirements.

In-game model of RhyperiorRhyperiorGround / Rock

See locations, capture rules and evolution requirements.

In-game model of RunerigusRunerigusGround / Ghost

See locations, capture rules and evolution requirements.

In-game model of SandacondaSandacondaGround

Forms: Gmax. See locations, capture rules and evolution requirements.

In-game model of SandileSandileGround / Dark

See locations, capture rules and evolution requirements.

In-game model of SandshrewSandshrewGround

See locations, capture rules and evolution requirements.

In-game model of SandslashSandslashGround

See locations, capture rules and evolution requirements.

In-game model of Sandy ShocksSandy ShocksElectric / Ground

See locations, capture rules and evolution requirements.

In-game model of SandygastSandygastGhost / Ground

See locations, capture rules and evolution requirements.

In-game model of SeismitoadSeismitoadWater / Ground

See locations, capture rules and evolution requirements.

In-game model of SilicobraSilicobraGround

See locations, capture rules and evolution requirements.

In-game model of SilvallySilvallyGround-type alternate form

Forms: Ground. See locations, capture rules and evolution requirements.

In-game model of SteelixSteelixSteel / Ground

Forms: Mega. See locations, capture rules and evolution requirements.

In-game model of StunfiskStunfiskGround / Electric

Forms: Galar. See locations, capture rules and evolution requirements.

In-game model of SwampertSwampertWater / Ground

Forms: Mega. See locations, capture rules and evolution requirements.

In-game model of SwinubSwinubIce / Ground

See locations, capture rules and evolution requirements.

In-game model of Ting-LuTing-LuDark / Ground

See locations, capture rules and evolution requirements.

In-game model of ToedscoolToedscoolGround / Grass

See locations, capture rules and evolution requirements.

In-game model of ToedscruelToedscruelGround / Grass

See locations, capture rules and evolution requirements.

In-game model of TorterraTorterraGrass / Ground

See locations, capture rules and evolution requirements.

In-game model of TrapinchTrapinchGround

See locations, capture rules and evolution requirements.

In-game model of UrsalunaUrsalunaGround / Normal

Forms: Bloodmoon. See locations, capture rules and evolution requirements.

In-game model of VibravaVibravaGround / Dragon

See locations, capture rules and evolution requirements.

In-game model of WhiscashWhiscashWater / Ground

See locations, capture rules and evolution requirements.

In-game model of WooperWooperWater / Ground

Forms: Paldea. See locations, capture rules and evolution requirements.

In-game model of WormadamWormadamGround-type alternate form

Forms: Sandy. See locations, capture rules and evolution requirements.

In-game model of YamaskYamaskGround-type alternate form

Forms: Galar. See locations, capture rules and evolution requirements.

In-game model of ZygardeZygardeDragon / Ground

Forms: 10%, 10%-C, 50%-C, Complete, Core, 10%, 10%-C, 50%-C, Complete, Mega. See locations, capture rules and evolution requirements.

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