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AshRun
In-game model of Iron Hands
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National Pokédex #0992 · Generation 9

Iron Hands

fightingelectric

It is very similar to a cyborg covered exclusively by a paranormal magazine. The cyborg was said to be the modified form of a certain athlete.

Raid den

Quick answer

How do you get Iron Hands?

It appears in tier 6 raids. Check the complete conditions below; these routes reflect AshRun's installed ATMons files.

AshRun ATMons 1.3.0 · Checked · Sources & limitations

AshRun locations

How to obtain Iron Hands

0 places to look

Where to look in the wild

No eligible natural-spawn location is listed in this snapshot.

Before you throw a ball

Catching Iron Hands

If you encounter a wild Iron Hands, catch it in battle after unlocking its matching regional Pika Star advancement.

  1. Follow the acquisition route on this page first; a special label does not mean it spawns naturally.
  2. Check the required region in the battle message. Regional forms can need a different star from the original species.
  3. Use a ball during the battle. Even a Master Ball cannot bypass the outside-battle restriction.

These rules describe wild encounters. Raids and scripted encounters may use their own capture flow. Read the catching guide and blocked-throw checklist · Checked .

Base catch-rate value: 50. This is a species value, not a percentage or a promise that a particular ball will work.

Battle profile

Base stats

570 total

Type weaknesses & resistances

Damage taken by Iron Hands with Fighting / Electric typing:

Immune to
None by typing alone

Unlisted move types deal normal (1×) damage. Both types are combined. Abilities, held items, moves, weather, Terastallization and form changes can alter the result.

Base stat values

Hp154
Attack140
Defence108
Special Attack50
Special Defence68
Speed50

Abilities

  • Quark Drive
  • Quark Drive Hidden

Training

Base experience
285
Growth
Slow
EV yield
Hp: 0 · Attack: 3 · Defence: 0 · Special Attack: 0 · Special Defence: 0 · Speed: 0
Friendship
0

Progression

Evolution & forms

Follow the requirements on each arrow, then open the next Pokémon to continue the chain. Regional and alternate forms can use different rules. Compare all evolution methods.

No further evolution is listed for this Pokémon or its recorded forms.

Complete installed learnset

Moves

83 entries
Level moves (18)
Lv. 1 · Sand AttackLv. 1 · TackleLv. 1 · Focus EnergyLv. 1 · Arm ThrustLv. 1 · Electric TerrainLv. 7 · Fake OutLv. 14 · WhirlwindLv. 21 · Thunder PunchLv. 28 · SlamLv. 35 · Force PalmLv. 42 · Seismic TossLv. 49 · ChargeLv. 56 · Wild ChargeLv. 63 · Close CombatLv. 70 · DetectLv. 77 · Heavy SlamLv. 84 · Belly DrumLv. 91 · Focus Punch
Tm moves (46)
Body PressBody SlamBrick BreakBulldozeChargeClose CombatDouble-EdgeDrain PunchEarthquakeElectric TerrainEndureFacadeFire PunchFlingFocus BlastFocus EnergyFocus PunchGiga ImpactHard PressHeavy SlamHyper BeamIce PunchIron DefenseIron HeadLow KickLow SweepMetronomePlay RoughProtectRestReversalRock SlideRock TombScary FaceSleep TalkStomping TantrumSubstituteSupercell SlamSwords DanceTake DownTera BlastThunderThunderboltThunder PunchVolt SwitchWild Charge
Tutor moves (19)
BulldozeDrain PunchFire PunchFocus EnergyFocus PunchGiga ImpactHyper BeamIce PunchIron DefenseIron HeadLow KickPlay RoughRestRock SlideSleep TalkStomping TantrumThunderboltThunder PunchWild Charge

Useful extras

Drops & breeding

No item drops are listed for this Pokémon.

Egg groups
Undiscovered
Egg cycles
50
Maximum drops
—
Technical server dataRaw records, internal IDs, source files, presets, and full JSON

Source summary

Base species: Cobblemon-neoforge-1.7.3+1.21.1.jar. Installed additions: complete-cobblemon-collection-myths-and-legends-compat-2.1.0.jar.

Acquisition records

{
  "questGuides": [],
  "structureEncounters": [],
  "naturalSpawns": [],
  "raids": [
    {
      "tier": "SIX",
      "type": "fighting",
      "weight": 20,
      "moves": [
        "closecombat",
        "wildcharge",
        "forcepalm",
        "slam"
      ],
      "source": "cobblemonraiddens-ub+paradox-0.7.0.zip",
      "sourceFile": "data/cobblemonraiddens/raid/boss/ironhands.json",
      "formProperties": [],
      "gender": null,
      "ability": null,
      "bossProperties": []
    }
  ],
  "fossils": []
}

Evolution and forms

{
  "evolutions": [],
  "forms": []
}

Behavior and drops

{
  "behaviour": {
    "herd": {
      "maxSize": "4"
    },
    "resting": {
      "times": [
        "any"
      ],
      "drowsyChance": 0.0014,
      "rouseChance": 0.0042
    },
    "moving": {
      "swim": {
        "avoidsWater": true,
        "canSwimInWater": false,
        "canBreatheUnderwater": true
      }
    },
    "combat": {
      "willDefendSelf": true,
      "willDefendOwner": true,
      "willFlee": false
    }
  },
  "drops": {},
  "labels": [
    "gen9",
    "paradox"
  ]
}

Complete installed species record

{
  "nationalPokedexNumber": 992,
  "name": "Iron Hands",
  "primaryType": "fighting",
  "secondaryType": "electric",
  "maleRatio": -1,
  "height": 18,
  "weight": 3807,
  "pokedex": [
    "cobblemon.species.ironhands.desc"
  ],
  "labels": [
    "gen9",
    "paradox"
  ],
  "aspects": [],
  "abilities": [
    "quarkdrive",
    "h:quarkdrive"
  ],
  "eggGroups": [
    "undiscovered"
  ],
  "baseStats": {
    "hp": 154,
    "attack": 140,
    "defence": 108,
    "special_attack": 50,
    "special_defence": 68,
    "speed": 50
  },
  "evYield": {
    "hp": 0,
    "attack": 3,
    "defence": 0,
    "special_attack": 0,
    "special_defence": 0,
    "speed": 0
  },
  "baseExperienceYield": 285,
  "experienceGroup": "slow",
  "catchRate": 50,
  "eggCycles": 50,
  "baseFriendship": 0,
  "moves": [
    "1:sandattack",
    "1:tackle",
    "1:focusenergy",
    "1:armthrust",
    "1:electricterrain",
    "7:fakeout",
    "14:whirlwind",
    "21:thunderpunch",
    "28:slam",
    "35:forcepalm",
    "42:seismictoss",
    "49:charge",
    "56:wildcharge",
    "63:closecombat",
    "70:detect",
    "77:heavyslam",
    "84:bellydrum",
    "91:focuspunch",
    "tm:bodypress",
    "tm:bodyslam",
    "tm:brickbreak",
    "tm:bulldoze",
    "tm:charge",
    "tm:closecombat",
    "tm:doubleedge",
    "tm:drainpunch",
    "tm:earthquake",
    "tm:electricterrain",
    "tm:endure",
    "tm:facade",
    "tm:firepunch",
    "tm:fling",
    "tm:focusblast",
    "tm:focusenergy",
    "tm:focuspunch",
    "tm:gigaimpact",
    "tm:hardpress",
    "tm:heavyslam",
    "tm:hyperbeam",
    "tm:icepunch",
    "tm:irondefense",
    "tm:ironhead",
    "tm:lowkick",
    "tm:lowsweep",
    "tm:metronome",
    "tm:playrough",
    "tm:protect",
    "tm:rest",
    "tm:reversal",
    "tm:rockslide",
    "tm:rocktomb",
    "tm:scaryface",
    "tm:sleeptalk",
    "tm:stompingtantrum",
    "tm:substitute",
    "tm:supercellslam",
    "tm:swordsdance",
    "tm:takedown",
    "tm:terablast",
    "tm:thunder",
    "tm:thunderbolt",
    "tm:thunderpunch",
    "tm:voltswitch",
    "tm:wildcharge",
    "tutor:bulldoze",
    "tutor:drainpunch",
    "tutor:firepunch",
    "tutor:focusenergy",
    "tutor:focuspunch",
    "tutor:gigaimpact",
    "tutor:hyperbeam",
    "tutor:icepunch",
    "tutor:irondefense",
    "tutor:ironhead",
    "tutor:lowkick",
    "tutor:playrough",
    "tutor:rest",
    "tutor:rockslide",
    "tutor:sleeptalk",
    "tutor:stompingtantrum",
    "tutor:thunderbolt",
    "tutor:thunderpunch",
    "tutor:wildcharge"
  ],
  "evolutions": [],
  "behaviour": {
    "herd": {
      "maxSize": "4"
    },
    "resting": {
      "times": [
        "any"
      ],
      "drowsyChance": 0.0014,
      "rouseChance": 0.0042
    },
    "moving": {
      "swim": {
        "avoidsWater": true,
        "canSwimInWater": false,
        "canBreatheUnderwater": true
      }
    },
    "combat": {
      "willDefendSelf": true,
      "willDefendOwner": true,
      "willFlee": false
    }
  },
  "lightingData": {
    "lightLevel": 7,
    "liquidGlowMode": "BOTH"
  },
  "implemented": true,
  "hitbox": {
    "width": 1.8,
    "height": 2.5,
    "fixed": false
  }
}
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